2007년 10월 31일 수요일

"Games as Art: The Aesthetics of Play."

In this text has author try to explain Game as art form, through the similarity with fluxus movement at 60s. The fluxus has also many influences from Duchamp and Dadaism. Of course from the view points of ‘Indetermination, open end process, fun-factor, humor) the game art and fluxus have common factors together, but in my thought, the author should think more about first “what is Art?” and “what is game?”, and “What for the artist do art, or what is the purpose of artist to do art?”, in the same manner “what for the game maker do make a game, or what is the purpose of game maker to make game?”, at this point, we catch the differences between game (game art) and art, and many differences from duchamp, Dadaism, fluxus from game (game art).

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